brepjs API Reference
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    Function shellMesh

    • Hollow a solid mesh into a shell of the given inward thickness: voxelize an FWN-signed SDF, take max(solid, -(solid + thickness)), then contour it.

      thickness must be finite and > 0 (inward-only). Returns a KernelMeshResult in world coordinates (a single face group, no UVs).

      Parameters

      Returns Result<KernelMeshResult>