brepjs API Reference
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topology
Module topology
References
adjacentFaces
→
adjacentFaces
approximateCurve
→
approximateCurve
ApproximateCurveOptions
→
ApproximateCurveOptions
asTopo
→
asTopo
autoHeal
→
autoHeal
AutoHealOptions
→
AutoHealOptions
BooleanOptions
→
BooleanOptions
Bounds3D
→
Bounds3D
BufferGeometryData
→
BufferGeometryData
BufferGeometryGroup
→
BufferGeometryGroup
cast
→
cast
chamferDistAngleShape
→
chamferDistAngleShape
classifyPointOnFace
→
classifyPointOnFace
clearMeshCache
→
clearMeshCache
createMeshCache
→
createMeshCache
curveEndPoint
→
curveEndPoint
curveIsClosed
→
curveIsClosed
curveIsPeriodic
→
curveIsPeriodic
curveLength
→
curveLength
curvePeriod
→
curvePeriod
curvePointAt
→
curvePointAt
curveStartPoint
→
curveStartPoint
curveTangentAt
→
curveTangentAt
cutAll
→
cutAll
deserializeShape
→
deserializeShape
downcast
→
downcast
EdgeMesh
→
EdgeMesh
edgesOfFace
→
edgesOfFace
exportIGES
→
exportIGES
exportSTEP
→
exportSTEP
exportSTL
→
exportSTL
faceCenter
→
faceCenter
faceGeomType
→
faceGeomType
faceOrientation
→
faceOrientation
facesOfEdge
→
facesOfEdge
flipFaceOrientation
→
flipFaceOrientation
flipOrientation
→
flipOrientation
fuseAll
→
fuseAll
GenericTopo
→
GenericTopo
getBounds
→
getBounds
getCurveType
→
getCurveType
getEdges
→
getEdges
getFaces
→
getFaces
getHashCode
→
getHashCode
getOrientation
→
getOrientation
getSurfaceType
→
getSurfaceType
getVertices
→
getVertices
getWires
→
getWires
GroupedBufferGeometryData
→
GroupedBufferGeometryData
healFace
→
healFace
HealingReport
→
HealingReport
HealingStepDiagnostic
→
HealingStepDiagnostic
healSolid
→
healSolid
healWire
→
healWire
innerWires
→
innerWires
interpolateCurve
→
interpolateCurve
InterpolateCurveOptions
→
InterpolateCurveOptions
isCompSolid
→
isCompSolid
isEqualShape
→
isEqualShape
isSameShape
→
isSameShape
iterEdges
→
iterEdges
iterFaces
→
iterFaces
iterTopo
→
iterTopo
iterVertices
→
iterVertices
iterWires
→
iterWires
LineGeometryData
→
LineGeometryData
MeshCacheContext
→
MeshCacheContext
MeshOptions
→
MeshOptions
normalAt
→
normalAt
offsetWire2D
→
offsetWire2D
outerWire
→
outerWire
pointOnSurface
→
pointOnSurface
PointProjectionResult
→
PointProjectionResult
projectPointOnFace
→
projectPointOnFace
ShapeDescription
→
ShapeDescription
ShapeMesh
→
ShapeMesh
shapeType
→
shapeType
sharedEdges
→
sharedEdges
toBufferGeometryData
→
toBufferGeometryData
toGroupedBufferGeometryData
→
toGroupedBufferGeometryData
toLineGeometryData
→
toLineGeometryData
TopoEntity
→
TopoEntity
uvBounds
→
uvBounds
UVBounds
→
UVBounds
uvCoordinates
→
uvCoordinates
vertexPosition
→
vertexPosition
verticesOfEdge
→
verticesOfEdge
wiresOfFace
→
wiresOfFace
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
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References
adjacent
Faces
approximate
Curve
Approximate
Curve
Options
as
Topo
auto
Heal
Auto
Heal
Options
Boolean
Options
Bounds3
D
Buffer
Geometry
Data
Buffer
Geometry
Group
cast
chamfer
Dist
Angle
Shape
classify
Point
On
Face
clear
Mesh
Cache
create
Mesh
Cache
curve
End
Point
curve
Is
Closed
curve
Is
Periodic
curve
Length
curve
Period
curve
Point
At
curve
Start
Point
curve
Tangent
At
cut
All
deserialize
Shape
downcast
Edge
Mesh
edges
Of
Face
export
IGES
export
STEP
export
STL
face
Center
face
Geom
Type
face
Orientation
faces
Of
Edge
flip
Face
Orientation
flip
Orientation
fuse
All
Generic
Topo
get
Bounds
get
Curve
Type
get
Edges
get
Faces
get
Hash
Code
get
Orientation
get
Surface
Type
get
Vertices
get
Wires
Grouped
Buffer
Geometry
Data
heal
Face
Healing
Report
Healing
Step
Diagnostic
heal
Solid
heal
Wire
inner
Wires
interpolate
Curve
Interpolate
Curve
Options
is
Comp
Solid
is
Equal
Shape
is
Same
Shape
iter
Edges
iter
Faces
iter
Topo
iter
Vertices
iter
Wires
Line
Geometry
Data
Mesh
Cache
Context
Mesh
Options
normal
At
offset
Wire2
D
outer
Wire
point
On
Surface
Point
Projection
Result
project
Point
On
Face
Shape
Description
Shape
Mesh
shape
Type
shared
Edges
to
Buffer
Geometry
Data
to
Grouped
Buffer
Geometry
Data
to
Line
Geometry
Data
Topo
Entity
uv
Bounds
UV
Bounds
uv
Coordinates
vertex
Position
vertices
Of
Edge
wires
Of
Face
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npm
Getting Started
brepjs API Reference
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